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This forum is now locked for historical purpose/reference.
Please visit GamingAlliance.Net or join their discord at https://discord.gg/asFpJ7A
[Closed] Would you like ORP2 (Mod) on the server?
Re: Would you like ORP2 (Mod) on the server?
I've voted no for a couple of reasons. Online raids are great and fun and have their place but so equally do offline raids. I know you can change settings on ORP but of the servers that I've played on with orp there was very little raiding done. So it would be interesting to see what settings you were looking at having on it Munki might help people make up their mind on it they want it. If we can find out the rough settings it would be interesting to see what rules will also be implemented and which will be thrown out.
Re: Would you like ORP2 (Mod) on the server?
I'm an instant no as the mod doesn't allow tranqing of passives, whats the point of raiding if a tribes loot can be locked away.
May as well turn pve if that's the case.
May as well turn pve if that's the case.
Re: Would you like ORP2 (Mod) on the server?
Well it has to be a no then?
We can't have a mod that breaks the game...
We can't have a mod that breaks the game...
- DrunkMunki
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Re: Would you like ORP2 (Mod) on the server?
King_Kiff wrote:Are we still in consideration of this?
Always under consideration until its closed.
I will see how the new rules hold up, otherwise ORP2 and no rules and then focus on PvE servers and growing that community.
For emergencies such as server going down email: drunkmunki[at]gamingalliance.net
Re: Would you like ORP2 (Mod) on the server?
What are the thoughts about having ORP as .ini code instead of a mod?
- DrunkMunki
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Re: Would you like ORP2 (Mod) on the server?
Builder wrote:What are the thoughts about having ORP as .ini code instead of a mod?
From what i have seen its easily abused ... can read up on a good explanation here http://steamcommunity.com/workshop/file ... 441365366/
For emergencies such as server going down email: drunkmunki[at]gamingalliance.net
Re: Would you like ORP2 (Mod) on the server?
DrunkMunki wrote:Builder wrote:What are the thoughts about having ORP as .ini code instead of a mod?
From what i have seen its easily abused ... can read up on a good explanation here http://steamcommunity.com/workshop/file ... 441365366/
Ah, fair enough.
- DrunkMunki
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Re: Would you like ORP2 (Mod) on the server?
would you look at that .. the mod developer DELETED my question regarding tranq'ing dinos ... wow! guess he doesnt want people to know the obvious?
For emergencies such as server going down email: drunkmunki[at]gamingalliance.net
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