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[Decomissioned] RULES

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DrunkMunki
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[Decomissioned] RULES

Post#1 » Sun Oct 18, 2015 9:03 am

Rules are not active, refer to current ones

To report a rule violation, see procedure posted below the rules.

PvP and PvE: PvP is 24/7 on this server, players may attack other players within reason (see below), raiding is also 24/7 where players, dinos and storage (if not locked) can also be raided... the purpose of Base Protection is to limit any potential damage during the week to allow players to build up (or rebuild) their defences before the weekend.

Please make sure you read and fully understand the rules before playing as ignorance is not an excuse.

No cheating: This includes hacks, glitches, scripts, whatever else that is unfair.

Accounts: Only one forum account per user. No offensive names. Players cannot "impersonate" other tribes or players, if there is confusion its up to the player to publicly correct the problem in game chat.

Kill on Sight:
  • You are allowed to kill another player without first directly interacting with them, this allows people to snipe/trap and PvP at long distance to allow new players to get gear from higher level players.
  • You must not PvP with players below level 15, unless they engage first.
  • Players below level 15 must not attack other players below level 15 unless they agree in public chat.
  • Dinos inside a base are OFFLIMITS (refer to raid rules), If a base has yet to put up walls, and dinos are outside, they are not to be touched within 50 steps of original structure .
  • You may kill another tribes dinos if they are in or near your base (within 20 steps) even if they are on passive, its up the the other tribe to secure their dinos. (its recommended you contact the tribe first before killing as this may start a war/raid on your tribe)

Tribe Limits: Tribes must NOT have more than 6 members in their tribe, as too many members will skew player power and resources, you may have as many tribe alliances as you wish but cannot use alliances to skirt the Tribe max... e.g build your bases all together in 1 big compound, and must act independently,.. e.g 1 tribe leader telling the other tribe what to do..

Tribe warfare:
  • If you are at war with a Tribe, you are required to state it on the forum, and give them 24hours before actioning the war, and include rules of engagement (the other tribe must accept the Rules of Engagement before they can be followed).
  • If a tribe wants to surrender they must pay tribute (resources/dinos...) to end the war if the war has gone on for more than 30 days (KoS, raiding... must end); Admin can be requested to approve tribute.
  • Tribute must be achievable E.g no demanding a 180 level dino when the player doesnt have the ability to tame one...or ask for a million ingots) tribute cannot be weapons (e.g C4, Rockets...)
  • War cannot go on longer than 4 weeks, and there must be a 4 week gap before declaring war again.
  • If a tribe declares war, this supersedes the harassment rule (if war interferes with player gameplay, war maybe rescinded by the admin, contact admin to discuss)

Tribe Names: You shall not change your tribe name, if you require the name to be changed you are required to get approval from the admin, due to raiders changing their names while raiding to hide who was causing it, any unauthorised changes will result in a permaban! You cannot change your tribe name more than once within a 7day period, or twice within a 30day period.
Your tribe name cannot be offensive or contain swear or vulgar terms, this is a game (with kids who play) and those who dont take it seriously should go elsewhere, if you are unsure on the classification of your tribe name, contact DrunkMunki.

Player Names: Your player name cannot be something with derogatory terms, swear words ... this indicates you dont take this game seriously and are just here to troll ... if the admin feels the name is offensive it will be changed or a new survivor will need to be created (player stats may be restored depending on player attitude).
Players shall not advertise using their player name or tribe name, this includes YouTube or twitch addresses.

Hostages: Hostages are not to be tranq'd more than 50% (max 1hr) of the time, and a hostage is to be only taken for up-to 2 hours then must be released, once the 2 hours has expired, you are not permitted to take the same hostage for at-least 48 hours (but can be killed).
Once you have a Hostage (restricted on leaving area (Cage, weight, handcuffs...)) you are required to announce "_____ is now a hostage".. for example DrunkMunki is now a hostage..... this creates a public record of when the timer starts, failure to do this can result in a ban or player choosing any of your dinos as compensation if the timer goes beyond 2hrs.

Sleeping: If a player is asleep you are allowed to kill or steal from them, as its their responsibility to find a safe and secure location. You can kill any level player that's sleeping (yes even levels below 15)

Base Attack/Raid Rules: The purpose of a raid is to steal supplies and information, not to take over a base or cause great harm. To this end when performing a raid the following rules are in effect:
  • You may only harm creatures, players, or turrets which are a direct threat to you (ie. Currently attacking you).
  • if you die during a raid, you cannot return from your original base (spawning using a sleeping bag/bed close [within render distance] to the raid site is allowed, you can then continue raiding), or if you run out of resources, you may not come back to the raid site (you must come prepared).
  • If you wish to engage in PvP you must wait 2 hours after the raid but must not attempt another raid (e.g go into the base but can take items off the player).
  • You may bring other players into the raid with more resources, but they must not have been part of the raid, e.g tribe mate logs in at base, and comes to where you are raiding with resources.
  • You may not turn dinos into shields to protect your base (e.g surrounding your base and putting on passive to prevent raiding). If you do this, that dino will be considered collateral damage and void of protection by these rules.
  • When attacking a base during a raid you may only cause the smallest amount of damage possible to get at what you need. This means using the correct tool for the job, minimising any collateral damage and generally trying to do the least amount of damage possible. Please note there may be collateral damage around Vaults, as this is unavoidable its not classified as excessive damage.
  • If players are awake in the base KoS rules apply, but player must be allowed to leave area if they wish to escape the raid and not PvP, player must not return for at-least 1 hour (this allows the player to continue playing the game)
  • Turrets are permitted to be on high range & no warnings on weekends only, and must have warnings on weekdays.
  • Raid must not last longer than 4 hours (this is plenty of time to get what you need and leave), and if you leave render distance from the base, you shall not return as this distance it the boundary of the raid.
  • If you are raiding and your bed doesn't work, and cannot respawn at the location, you have up to 15mins for another player to place a bed otherwise you forfeit in being part/continuing the raid and must not return.
  • When raiding, you can move the other tribes tamed dinos out of the way (so they don’t die), but cannot be used to block any defences, relocated dinos must be in a safe location that cannot be harmed by wild dinos.
  • You CANNOT raid the same tribes base twice within 9 days.
  • If you are raided by more than 1 tribe at the same time, same rules above applies; even if the raid failed.
  • If the tribe being raided brings in allies, those allies are bound by the same rules as the raiders; if the allies leave render range they too cannot return until the raid is finished (come prepared), they can use beds to spawn within the render area, but not if they died outside render range.
  • If a player from the tribe being raided dies outside render range and cant spawn in their base, they are allowed to rejoin the base using spawn locations, as they have a right to defend their base, but cannot use materials or dinos from allies (be naked).
  • If a tribe has multiple bases (not including outposts), each base can be raided only once that weekend, same structure cannot be re-raided until after 9 days.
  • A base being open (doors open...) doesn't exclude it from any damage, it may allow easy of access but other factors (a trap, hidden explosives, hidden turrets...) may result in damage to items within the structure.
  • If a raid is complete/failed and the raiders are trying to remove their raid base and PvP is initiated, this voids the non-PvP 2hrs rule and have the right to defend in PvP only until they have left the area (screenshots/video required if defenders attack), Raiders must then leave the area and not return until after the 2hours PvP rule, after this 2hours rule they can then attempt to dismantle the base or re-engage in PvP.

Excessive Damage:
  • Excessive Damage Definition: If a large portion of you base has been damaged; this varies from type of material (thatch, stone, metal) as stone bases will have more splash damage than metal, this definition will refer to metal bases as wood/stone bases require minimal effort to gain entry..
  • Excessive damage is fluid, and based on your base design, dont build everything so compact people need to destroy your whole base to get into something.
  • Excessive damage is for building structures only, does not include S+ tools such as smithy's, forges, storage (which auto lock)....
  • Damaging S+ tools must not be excessive where surrounding objects are obliterated (e.g using a rocket to destroy a smithy will damage surrounding objects and is not acceptable, use C4), this only applies to locked items, as there would be no need to destroy on open object.
See below for comparisons
damage.jpg
damage.jpg (99.88 KiB) Viewed 10959 times



Dino Restrictions:
  • You must not encase a dino in structures (dino's that use platforms); due to base protection, this would make dino's invulnerable and waste ammo from turrets, you cannot build more than 2 structure levels below the saddle..
  • You must not have automated turrets (powered or plant x) on dino platforms; as this would violate server rules when a turrets attacks a passive dino, turrets are permitted on boats with highest setting.
  • You may have structures on dinos to use for taming.

Harassment/Griefing Rules: To keep a sense of fair play and fun for all involved some rules are in place to stop harassment of players. The Aggressor cannot target a singular tribe repeatedly (e.g 2 weekends in a row are attacked).
You must not repeatedly target a single player when they respawn, e.g camping at their front door and killing them repeatedly as soon as they come out, griefing is considered repeatedly harassing/killing someone over a 1 hour period, you must allow the player to leave their base (building or if they have walls they must pass their walls to be in the wild).
If a tribe, group, or individual is found to be constantly attacking then action will be taken. Please refer to viewtopic.php?f=4&t=87 for more harassment information.

Volcano/Mountain: (TheIsland Map)
  • Volcano at 42 (lat) / 39 (long) is off-limits for building, it can only be used for resource collection.
  • PVP is not permitted inside the crater.
  • You can build a mining outpost at the base of the mountain but not on the sides (or use a quetz for a mobile base).
  • Dinos cannot be left at the mountain (must not be left alone for more than an hour).

Mining/Outposts:
  • Mining or other buildings used for tasks such as taming or collecting resources do not come under base protection rules (minimal damage...).
  • Dino's within/near these outposts will be considered collateral (dont keep them exposed if you value them).
  • Outposts with defenses are not permitted, an outpost is defined as a small structure where facilities such as forges, smithys.. are stored and used to resources, some may store a small amount of dinos for collecting resources.
  • Building an outpost doesn’t give you rights to claim the land, you must either share the facility or allow other outposts to be erected near-by.
  • Rafts will be considered an outpost and not protected by base protection rules.
  • A base on a dino platform is considered an outpost but you must use minimal damage (c4...) to gain entry and destroy items.
  • A tree platform is considered an outpost due to the limitations of the platform; takes damage for each structure destroyed on it, platform is easily destroyed (like a boat), Tree-house Bases can have turrets on them.
  • Dino pens (surrounded by gates, non enclosed buildings..), which have no large buildings and are currently storing dinos do not come under outposts (as they are used to store dinos safely from their main base), there should be no reason to damage the structure unless there is a building (minimal damage still applies, dinos can still be tranq'd)
  • A raid base (created for the purpose of raiding and respawning, is covered under the outpost rules, except these bases can have up to 8 turrets (can be replaced when destroyed) on or near the base and must not be excessively large, these outposts MUST be removed once raiding is complete/abandoned (must be removed before you leave the area)
  • Small bases scattered around the map with turrets are not permitted, turrets should only be used for main base defense only, same with setup up outposts around other players bases to harass them.

Passive Dinos:
  • You may not pick up any other tribes dinos and place them in a position to be killed.
  • You may not drop wild dinos into a tribes base, as this would violate the attacking passives rule.
  • You may tranq/knock out dinos to loot/raid, but must NOT kill them (this also means putting the unconscious dino in a position where wild animals can kill it)
  • If you are attacking a player and they die and their dino isn't attacking you, it should be left alone (as its no threat to you and killing it would be pointless)

General:
  • You MUST clean up after yourself, e.g removing spikes and taming pens no longer in use, this prevents others from using the land due to raid protection, as they cannot remove the items themselves.
  • You may only kill tamed creatures if they are a direct threat to you (e.g attacking you).
  • You may not attack/kill dinos that are currently being tamed and are defenceless, or being hatched (eggs).
  • You accept if a dino is left on aggressive any player has the right to kill it in self defense..
  • Structures that are abandoned or made demolish-able maybe removed by admin at his discretion. (please post on forum if you are going to be away, or message Drunk Munki)
  • Players are allowed to remove structures that are demolishable, as it helps keep the server clean.
  • Building on obelisks or their respective craters is not allowed. Cave structures are permitted so long as they do not block access to the cave or any unique resources such as artifacts. Building in underwater caves is allowed but any turrets inside must be left at either short range or full warning settings. Building to block mass amount of resource spawns is also disallowed and may result in your structure being removed.
  • When claiming land it is required to use actual structures (buildings) and signs. Any solitary pillars or foundations will not be counted and may be removed by the admin.
  • Tribes can have 1 base per player (up to 6 bases), where the base is used for daily operations, and where dinos and resources are stored and that player regularly uses the base.
  • Building platforms or taming pens not near your base may be removed due to player complaint as it maybe using real-estate other players may want to use.
  • You cannot claim entire blocks of land, it is recommended there be a buffer of 100-300 steps between bases to allow base growth and enough distance from turrets.
  • When using turrets which are located outside of structures they can be kept at high range and but must have the highest warning timer (on weekdays) and can be any setting on weekends. In the event of a raid or siege, you may use turrets more aggressively.

Blackmail: If a player violates these rules against you or your tribe and it isn’t reported the moment you find out, or you choose to delay the report, you accept your report may be voided due to time factors; e.g if you are raided or your dinos are killed, you negotiate with the offenders (e.g a replacement dino) and for some reason they pissed you off and you report it, this will void the report as you accepted compensation.

Advertising: Players shall not advertise other servers, YouTube or Twitch addresses in game, if you need to share a TS that is fine as long as its related to general chat requests... advertising will result in an immediate ban.

Suggestions (not rules)
  • Leave new players alone - players who are lower than level 20 should be left alone to allow them to play the game and not worry about loosing everything.
  • Leave sleeping players alone.
  • Help new players when they arrive (level 1-10) this will encourage players to focus on the game elements and provide a better gaming experience for all (as we know how hard it is when you first start)
  • If you declare war; its best the tribe admin announces it on the forum, and work out the rules of the war (KoS, base destruction / dino killing) before it starts to reduce confusion and some idea on what’s expected. Rules of the war MUST be announced on the forums so the players and admin know what to enforce/play by.

Remember, this is a SURVIVAL GAME, shit will happen, things will be said ... at the end of the day its just a game.

These rules are specifically designed for this server, its stats and players feedback, it may not be reproduced without written approval from DrunkMunki, consider this information copyrighted.

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DrunkMunki
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Re: *** RULES ***

Post#2 » Sun Oct 18, 2015 9:44 am

Filing a grievance
Message me on the forum or email me, NOT ON STEAM!
If you believe someone is violating the rules, i will require a screenshot (F12 key in game) of the person + name or dino and screenshots of tribe logs and damage caused to act upon, as only chat is logged and impossible for the admin to be on 24/7.
All reports are private and any information provided will not be passed on to other players.

Include:
  • Your "In Game" Name
  • Your Tribe
  • Offenders "In Game" Name (if known, or dinos name)
  • Offenders Tribe
  • Server you play on?
  • Description of incident
  • choice: Compensation or Ban (may not result in either)
  • Screenshot of tribe log of recorded actions (make sure you include shot of damage)


Filing a rebuttal
Have you been banned? or feel it was unjustified or unfair?
I am more than happy to discuss the issue with you, hear your side, the more evidence you can prove your point the better.
Being banned from the server doesn't mean you will be banned from the Forum or TeamSpeak, feel free to Message me on the forum or send me an email, as with above do not message me on STEAM regarding this unless I contact you first.
- If your entire tribe is banned, you have 7 days from the time of ban to raise an objection.
- if an individual has been banned, you have 14 days to raise an objection.
- If you are banned for longer than 3 months, you can request a repeal.

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DrunkMunki
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Re: *** RULES ***

Post#3 » Wed Nov 23, 2016 9:39 am

Rules Updated 23/11/2016

- removed "reason" from raiding rule ... as there can be any reason which nullified the requirement.
- added passive dino rule; do not attack players dinos that are no threat to you (not attacking you).
- clarified that players are allowed to remove demolishable structures

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DrunkMunki
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Re: *** RULES ***

Post#4 » Sat Feb 04, 2017 6:42 pm

Rules Updated 04/02/2017

- Clarified "open bases" regarding to base raiding and damage
- Added image of what constitutes excessive damage

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DrunkMunki
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Re: *** RULES ***

Post#5 » Sun Feb 05, 2017 9:58 am

Rules Updated 05/02/2017

- Clarified base raiding rule; where if you have a sleeping bag nearby, you can continue raiding, and sleeping bag must be within render distance of the base being raided.

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DrunkMunki
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Re: *** RULES ***

Post#6 » Wed Feb 08, 2017 2:02 pm

Rules Updated 08/02/2017

- Clarified Dino pens, which are not massive bases, e.g surrounded by gates with no (or small) buildings are not considered outposts (why would they be, they are used for storing dinos) and minimal damage must be applied (risk or killing passives...)

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DrunkMunki
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Re: *** RULES ***

Post#7 » Tue Feb 14, 2017 9:23 pm

Rules Updated 14/02/2017

- added definition of "Raid Bases" and their restrictions
- added definition of respawn issues during a raid
- removed protection for dinos with structures, if you have a base on a dino platform, u take the risk of it being dying from collateral damage
- removed mention of retaliation/war if you get raided (kinda obvious)
- clarified excessive damage is fluid and goes with your base design.
- increased raid time from 3hrs to 4hrs due to s+ additions.
- changed re-raid time from 2 weekends (which was confusing people) to 9 days.
- clarified raiding multiple bases from the same tribe
- clarified excessive damage, doesn't include tools, such as smithy's, forges....
- emphasized griefing in harassment

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DrunkMunki
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Re: *** RULES ***

Post#8 » Wed Feb 15, 2017 7:36 am

Rules Updated 15/02/2017

after issues raised by players;
- dino platforms will no longer be allowed to have their dinos killed, as this rule is vague and can imply quetz platforms will allow any player to wipe out the dinos on the excuse of "raiding", if u need entry, use C4.
- clarified excessive damage caused by destroying tools such as smithy's, player must use C4 and not rockets due to splash damage causing more damage than needed around the object.
- also clarified destroying tools (smithys, workbenches..) are for S+ tools as they auto lock
- raised turret limit for raid outposts from 4 to 8

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DrunkMunki
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Re: *** RULES ***

Post#9 » Sat Feb 18, 2017 3:53 pm

Rules Updated 18/02/2017

- Clarified if a player dies while defending their base and cant spawn back, is allowed to return from a spawn point and continue.
- Updated Raid bases; where if the defenders engage in PvP after the raid is complete, the raiders can defend until they leave the area
- Added that if a defender brings in allies to defend the base/engage in PvP they fall under the raid rules and must not leave render range otherwise cannot return until raid is over. This prevents the same issues with Raiders bringing in re-enforcement's through other dinos and resources.

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