Stick wrote:Hey guys,
I missed the first discussion before Munki shut that bad boy down, I just wanted to provide my recommendations for server settings. After all, I am well known for being the best Ark player of all time.
PvP Cluster
Maps: The Island and The Centre - Scorched Earth will not be added due to some dinos being OP on other maps
Mods: ORP2, Egg N Poop Collector / Incubator, Structures Plus (S+), Meat Spoiler, Resource Stacks, Reusable Plus
Stats:
Max Player Level = 120
Tribe Dino Limit = 200
Player Engrams = 80%-90%
Show Players on Map
Third Person View Enabled
No Cross-hairs - Give us some damn cross-hairs, its a PVP must. I understood because of the previous player diversity this wasn't needed, however, given that this is now pure PVP I believe its needed.
Difficulty set to 5 (giving dinos a level of 150)
No In-Cave Buildings with Artifacts
Dinos can carry
20x Taming Speed - This is pretty outrageous, is this based on the new 2x or on the old 1x?
10x Harvest Amount
3x Wild Dino Damage
6x Damage to buildings in Caves
1x Food Drain (Default is 1)
1x Water Drain (Default is 1)
1x Player Dino Damage
1x Player Resistance
1x Night Speed - bring back 2x
5x Egg Hatch Speed
10x Baby Mature Speed
4x Player XP
6 Players allowed in tribe
Max Structures in Range = 3,000 I may be wrong here but isn't the current vanilla setting 10,500? I understand that you can save some structures with S+ but limiting it to 1/3 of the vanilla setting would result in quite small bases being produced.
Gamma Allowed
Titans are NOT tameable
Maps wiped every 6 months I am of the belief that this should be halved at minimum, Ark has changed since its inception and everyone is always looking for a fresh server, I have seen it time and time again where this server starts to take a dive in player numbers around the 2-3 month mark and most of those players who stay are your casuals.
Auto-demolish enabled
Dinos will not auto unclaim, will be killed or wiped at admins discretion.
+1 for crosshairs